Pictorials are a great way to communicate design research. However, it can be difficult to find them in conference proceedings and lists, especially as they are sometimes not part of a separate track. So here is a live list the tries to draw together all of the published pictorials we have been able to find. If you would like yours to be included or if we have missed one, please get in touch! At this moment in time, pictorials are broadly being considers as landscape, visual-heavy, “full” research papers but not necessarily work-in-progress papers unless described as pictorials. This is subject to change.
Readers may be interest in a paper that analyses pictorials published in the 2024 Creativity and Cognition conference entitled A Review of Visual Strategies in Pictorials.
Creativity and Cognition (C&C)
2024
2023
- Designing Blended Experiences: Laugh Traders
- Audible Imagery: Creative Contemplations on the Sounds of Home
- A Walk in Nature: Exploring the Creative Potentials of a Generative Design Tool for Soft Robotic Surfaces that Foster a Connection with Nature.
- Organic Abstractions: An Exploration of Space Through Multiple Mediums
- Physicalizing loops
- Screenshots as Photography in Gamescapes: An Annotated Psychogeography of Imaginary Places
- Revealing the Tuning Practices of Creative Learning Experience Designers
2022
- Drawing Conversations Mediated by AI
- Conversations with Myself: Sketching Workshop Experiences in Design Epistemology
- Do Humans Dream of Digital Devices? Subconscious User Experiences and Narratives
- OBJECTIFYING THE GAZE
- Motion-centric Tools to Reflect on Digital Creative Experiences and Created Outputs
- Movement interaction with a loudspeaker: an index of possibilities
- Tapis Magique: Machine-knitted Electronic Textile Carpet for Interactive Choreomusical Performance and Immersive Environments
- Build Your Own Arcade Machine with Tinycade
- Exploring Kolam As An Ecofeminist Computational Art Practice (Honourable Mention)
- Portraying What is in Front of You: Virtual Tours and Online Whiteboards to Facilitate Art Practice during the COVID-19 Pandemic (Honourable Mention)
- Blue Ceramics: Co-designing Morphing Ceramics for Seagrass Meadow Restoration
- Visualizing Crocheting Overlay
2021
- Attempts to Perceive, Know and Represent the Atmosphere of a Place
- Climate Change Communication in HCI: a Visual Analysis of the Past Decade
- Morphaces: Exploring Morphable Surfaces for Tangible Sketching in VR
- ARtist: Interactive Augmented Reality for Curating Children’s Artworks
- Exquisite Circuits: Collaborative Electronics Design through Drawing Games
- Gooey Gut Trail :Demystifying Human Gut Health Through a Board Game
- Probing Documentation Practices: Reflecting on Students’ Conceptions, Values, and Experiences with Documentation in Creative Inquiry
- Value Driven Design for Playful Technology Enhanced Installations in Public Settings
- A Plurality of Practices: Artistic Narratives in HCI Research (Best Pictorial)
- Eccentric Sensing Devices: Using Conceptual Design Notes to Understand Design Opportunities, Limitations, and Concerns Connected to Digital Sensing
- Fluid Speculations: Drawing Artefacts in Watercolour as Experimentation in Research Through Design (Honourable Mention)
- magashi: Fabrication of Shape-Changing Edible Structures by Extrusion-Based Printing and Baking
2019
- Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game
- New Metaphors: A Workshop Method for Generating Ideas and Reframing Problems in Design and Beyond
- All the Tea in China: Interaction Design Inspirations
- Multiculturalism and Creativity in Storytelling – Visual Development of a Digital Manipulative for Young Children
- Towards Locative Systems for, and by, Children: A Cognitive Map Study of Children’s Perceptions and Design Suggestions (Best Pictorial)
2017
Designing Interactive Systems (DIS)
2024
- AnimaTo: Designing a Multimorphic Textile Artefact for Performativity
- Design Bookkeeping: Making Practice Intelligible through a Managerial Lens
- VOICON: Geometric Motion-Based Visual Feedback in Voice User Interface
- Designing with Transactional Data: FTML and Money/Data Laundering
- Red [Redacted] Theatre: Queering Puzzle-Based Tangible Interaction Design
- Worlding with Tarot: Design, Divination, and the Technological Imagination
- Materialising affective experiences: Designing for personal domestic grief practices
- GenFrame – Embedding Generative AI Into Interactive Artifacts
- Embodied Traces: Multispecies Entanglement in Urban Spaces
- Seeding a Repository of Methods-To-Be for Nature-Entangled Design Research
- A Year of Interaction Around Town: Gathering Traces with an Interactive Knitting Machine and Community Stitch Markers
- Entering the 3D printer: negotiations of imprecision in making.
- Animated Linen: Using High-twist Hygromorphic Yarn to Produce Interactive Woven Textiles
- “Malicious” Pictorials: How Alt Text Matters to Screen Reader Users’ Experience of Image-Dense Media
- Fidgets: Building Blocks for a Predictive UI Toolkit
- Designing for Interdependence of Bees, Garden, Designer, and the Changing Season
- Algae Alight: Exploring the Potential of Bioluminescence through Bio-kinetic Pixels
- Dear Nature: Using data drawings to promote sensemaking in human-nature relations
- Care Layering: Complicating Design Patterns
- Visualizing the Unseen Design Work of Educators
- Ode to Barelas: Supporting Youth Agency Cultural Expression, and Community Engagement Through an Interactive Mural
- Baking An Institutional Doughnut: A Systemic Design Journey for Diverse Stakeholder Engagement
- Art Digital Jewellery as Atmospheres: An autobiographical RtD exploration into IoT for poetic contexts
- VISMOCK: A Programmable Smocking Technique for Creating Interactive Data Physicalization
- Olfactory Puppetry: Merging Olfaction and Puppetry to Explore the Future of Olfactory Social Robots
- Open Sonifications: A Manifesto for Many Ecologies of Data and Sound
- Negotiating Conceptual and Practical Frictions in Making the Capra Short Film: Extending a Research through Design Artifact with Video
- Wheel of Plush: A Co-Design Toolkit for Exploring the Design Space of Smart Soft Toy Materiality
- How to Train Your Drone: Exploring the umwelt as a design metaphor for human-drone interaction
- Autosomatographical Narratives: Towards the Articulation of Felt Accounts of Pain for Somaesthetic Design
- The Pictorial is Neurodivergent: A Case for More Fidgets and Fewer Fixes
- Art Directing Blended Experiences
2023
- ARECA: A Design Speculation on Everyday Products Having Minds
- The Robot Who Wants To Be A Pollinator
- Transmediating Sky Blanket: tensions with a digital jacquard loom
- Objective Portrait: A practice-based inquiry to explore Al as a reflective design partner
- A Notebook of Data Imaginaries
- Architectural Narrative VR: Towards Generatively Designing Natural Walkable Spaces
- Wear Your Heart on Your Sleeve: Using Digital Knitting Machines to Craft Wearable Biodata Portraits
- Recapturing Product as Material Supply: Hoverboards as Garbatrage
- FlexTure: Designing Configurable and Dynamic Surface Features
- The Inner Ear: Capturing and Physicalizing Home Vibrations
- Weaving Textile-form Interfaces: A Material-Driven Design Journey
- Designing and Using the Wild Probes Toolkit (v1) to Co-Design From-the-Wild
- About being an “influencer” or how to exploit the tool of the oppressor for our own expression
- Automation transparency: Designing an external HMI for autonomous passenger ferries in urban waterways
- Interactions with Climate Change: a Data Humanism Design Approach
- Designing Wearable Technology for Opera
- FestForward: Participatory Design Futuring and World-Building for Equitable Digital Futures in Performing Arts Festivals
- Stray Animals-City Entanglements: Exploring the Potentials for Equitable Coexistence In Urban Türkiye
- Designing Stardust: Reimagining Self-care through Everyday Latte Art
- Designing with AI: An Exploration of Co-Ideation with Image Generators
- FlavoMetrics: Towards a Digital Tool to Understand and Tune Living Aesthetics of Flavobacteria
- Beyond 5G: Envisioning the Future of Mobility in Japan Through Design Fiction
- “Before gentrification, we claim for habitation”: Eliciting Values and Assets through Cultural Heritage Storytelling
- The Cuteness Factor: An Interpretive Framework for Artists, Designers and Engineers
- Collaborative Sensemaking in Crisis: Designing Practices and Platforms for Resilience
- Tactful Feminist Sensing: Designing for Touching Vaginal Fluids
2022
- Addressing Adjacent Actor Privacy: Designing for Bystanders, Co-Users, and Surveilled Subjects of Smart Home Cameras
- Slanted Speculations:: Material Encounters with Algorithmic Bias
- From Explainability to Ineffability?: ML Tarot and the Possibility of Inspiriting Design
- The Air Quality Lens: Ambiguity as Opportunity to Reactivate Environmental Data
- The Hidden Language of Vibrators: A Politico-Ontological Reading
- Portfolio of Loose Ends
- Multi-lifespan Envisioning Cards:: Journeying from Design Theory to Tools for Action
- Form Follows Mental Models: Finding Instantiations of Image Schemas using a Design Research Approach
- An Introduction to Weave Structure for HCI: A How-to and Reflection on Modes of Exchange
- Plant Radio: Tuning in to plants by combining posthumanism and design
- Spooky Technology: The ethereal and otherworldly as a resource for design
- COMMUNICATIVE OPENNESS WITHIN ADOPTIVE FAMILIES: THE ROLE OF PHOTOS AND VISUAL COMMUNICATION
- Making Crank-Powered Interactions: Methods, Demonstrators, Materials
- Designing Electrolysis Ion Display on Everyday Open Wet Surfaces
- Computationally augmenting traditional embroidery practices: an autobiographical design process with first-person patient experience for amblyopia follow up treatment activity
- TEX(alive): A TOOLKIT TO EXPLORE TEMPORAL EXPRESSIONS IN SHAPE-CHANGING TEXTILE INTERFACES
- FLEXI: A Robust and Flexible Social Robot Embodiment Kit
- Feather Hair: Interacting with Sensorized Hair in Public Settings
- EmotiTactor: Exploring How Designers Approach Emotional Robotic Touch (Honourable Mention)
- Exploring Laughter Sound Visualizations for Self Reflection
- ChromoFilament: Designing a Thermochromic Filament for Displaying Malleable States
- Wearable Choreographer: Designing Soft-Robotics for Dance Practice
- Relating to Soil: Chromatography as a Tool for Environmental Engagement
- Exploration on Everyday Objects as an IoT Control Interface
- Ecorbis: A Data Sculpture of Environmental Behavior in the Home Context
- SKETCHING SOMA BITS
- Together alone, Yōkobo, a sensible presence robject for the home of newly retired couples
- BGM Diary: Supporting Subjective Experience in Blood Glucose Management Training
- Fabulating Biodata Futures for Living and Knowing Together
- An Annotated Soma Design Process of the Pelvic Chair
2021
- IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old Things
- Designing Blended Experiences
- Discarded Labor:: Countervisualities for Representing AI Integration in Essential Work
- The Office Jungle: Exploring Unusual Ways of Working through Bodily Experimentations (Honourable Mention)
- Drawing From Social Media to Inspire Increasingly Playful and Social Drone Futures
- Hybrid Embroidery Games: Playing with Materials, Machines, and People (Best Paper)
- Clustering and Unclustering: Understanding dialogic potential in design for Ongoingness (Honourable Mention)
- Designing Visual Cards for Digital Mental Health Research with Ethnic Minorities
- Exploring the Design Space of InterActive Urban Environments: triggering physical activity through embedded technology
- Aesthetic of Friction for Exercising Motivation: a Prototyping Journey
- Circuit Assemblies: Electronic Modules for Interactive 3D-Prints
- Crafting On-Skin Interfaces: An Embodied Prototyping Journey
- Exploring Affordances of Surface Gestures on Textile User Interfaces
- Audio-Frequency Induction Loops (AFILs) as a Design Material for Architectural Interactivity: An Illustrated Guide
- LIVING LIGHT INTERFACES —AN EXPLORATION OF BIOLUMINESCENCE AESTHETICS
- deformTable: Crafting a Shape-changing Device for Creative Appropriations Over Time
- The Breathing Wings: An Autobiographical Soma Design Exploration of Touch Qualities through Shape-Change Materials
- Designing an embodied conversational agent for a learning space
- Collection of Metaphors for Human-Robot Interaction
- A Design Inquiry into Introspective AI: Surfacing Opportunities, Issues, and Paradoxes
- Exploring the Potential of Apple Face ID as a Drag, Queer and Trans Technology Design Tool
- Speculative Blackness: Considering Afrofuturism in the Creation of Inclusive Speculative Design Probes
- A Gendered Perspective on Making from an Autoethnography in Makerspaces
- Moving Design Research: GIFs as Research Tools (Honourable Mention)
- Search Atlas: Visualizing Divergent Search Results Across Geopolitical Borders
- Entangled Reflections on Designing with Leaky Breastfeeding Bodies
2020
- Crafting Everyday Resistance through Lightweight Design
- Useful Uselessness?: Teaching Robots to Knit with Humans
- “I Understand, Mate”: A Co-designed Comic-based Digital Story from ‘Down Under’
- Disconnecting: Towards a Semiotic Framework for Personal Data Trails
- FabriClick: Interweaving Pushbuttons into Fabrics Using 3D Printing and Digital Embroidery (Honourable Mention)
- Crafting an Embodied Speculation: An Account of Prototyping Methods
- Gut-Tracking as Cultivation
- Designing Drone Chi: Unpacking the Thinking and Making of Somaesthetic Human-Drone Interaction
- Designing with Intimate Materials and Movements: Making “Menarche Bits”
- Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors
- Putting Down Roots: Exploring the Placeness of Virtual Collections in Public Libraries
- GeoPact: Engaging Publics in Location-aware Smart Contracts through Technological Assemblies
- Tangible Interfaces with Printed Paper Markers (Honourable Mention)
- Pictorial Unleashed: Into the Folds of Interactive Qualities
- Chasing Play Potentials in Food Culture: Learning from Traditions to Inspire Future Human-Food Interaction Design
- Cultivating Material Knowledge: Experiments with a Low Cost Interface for 3D Texture Scanning
- 1300 Pieces of Rubbish: A Collaborative Approach to Making Sense of Everyday Resource Sufficiency in the Home
- PizzaBlock: Designing Artefacts and Roleplay to Understand Decentralised Identity Management Systems
- Tricky Design Probes: Triggering Reflection on Design Research Methods in Service Design
- The Inclusion Zone: Grounded Speculations in Chernobyl
- Parallels, Tangents, and Loops: Reflections on the ‘Through’ Part of RtD (Honourable Mention)
- Fragile! Handle with Care: The Morse Things
- Research Journeys: Making the Invisible, Visual
- Monarch V2: An Iterative Design Approach to Prototyping a Wearable Electronics Project
- Keeping the Data within the Garment: Balancing Sensing and Actuating in Fashion Technology
2019
- ListeningCups: A Case of Data Tactility and Data Stories
- The Tilting Bowl: Electronic Design for a Research Product
- The Cross-Sensory Globe: Participatory Design of a 3D Audio-Tactile Globe Prototype for Blind and Low-Vision Users to Learn Geography
- Judgment Call the Game: Using Value Sensitive Design and Design Fiction to Surface Ethical Concerns Related to Technology
- Vivewell: Speculating Near-Future Menstrual Tracking through Current Data Practices
- Ovum: Designing for Fertility Tracking as a Shared and Domestic Experience
- See the World Through the Eyes of a Child: Learning from children’s cognitive maps for the design of child-targeted locative systems
- Peekaboo Cam: Designing an Observational Camera for Home Ecologies Concerning Privacy
- Sensing Kirigami
- Lifting Kirigami Actuators Up Where They Belong: Possibilities for SCI
- Play Poles: Towards IoT Resources for Outdoor Play
- Our Symbiotic Life: An Exploration of Interspecies Relations
- Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living
- Data Rhetoric and Uneasy Alliances: Data Advocacy in US Labor History
- Design and Diversity?: Speculations on What Could Go Wrong
2018
- Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life (Best Pictorial)
- Designing the IoT Sandbox
- Designing Connected Resources for Older People
- Conducting Qualitative Fieldwork with Ageing Saudis: A Visual Diary
- Making Things Apart: Gaining Material Understanding
- Unlocking the Interactive Office: Concurrent Prototyping Approach
- Designing Expressions of Movement Qualities
- Design Inspirations from the Wisdom of Years
- Photography as a Design Research Tool into Natureculture
- Flow State Feedback Through Sports Wearables: A Case Study on Tennis
- Botanical Printer: An Exploration on Interaction Design with Plantness
- Designing Blo-nut: Design Principles, Choreography and Otherness in an Expressive Social Robot
- Multiscale Design Strategies in a Landscape Architecture Classroom
- Design with Minimal Intervention: Drawing with Light and Cracks
- PARAMETRIC HABITAT: Virtual Catalog of Design Prototypes
- An Interface without A User: An Exploratory Design Study of Online Privacy Policies and Digital Legalese
- When BCIs have APIs: Design Fictions of Everyday Brain-Computer Interface Adoption
- Metaphor Cards: A How-to-Guide for Making and Using a Generative Metaphorical Design Toolkit
2017
- The Evolution of a Scale Model as an Impromptu Design Tool
- Cairn: A Tangible Apparatus for Situated Data Collection, Visualization and Analysis
- [X]Changing Perspectives: An Interactive System for Participatory Sensemaking
- Video Prototyping for Interaction Design Across Multiple Displays in the Commercial Flight Deck
- Designing Memory Probes to Inform Dialogue
- Giving Form to a Hedonic Haptics Player
- Wear.x: Developing Wearables that Embody Felt Experience
- Ori-mandu: Korean Dumpling into Whatever Shape You Want
- AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings
- Time and Space in Broken Panorama
- Dark Clouds, Io&#!+, and [Crystal Ball Emoji]: Projecting Network Anxieties with Alternative Design Metaphors
- Exploring Active Perception in Disseminating Design Research
- Let’s Get Physical: Promoting Data Physicalization in Workshop Formats
2016
- Paper Street View: A Guided Tour of Design and Making Using Comics
- Mime: An AR-based System Helping Patients to Test their Blood at Home
- Behind the Lens: A Visual Exploration of Epistemological Commitments in HCI Research on the Home
- Thing Ethnography: Doing Design Research with Non-Humans
- Design Proposal for a Wireless Derouter: Speculatively Engaging Digitally Disconnected Space
- Design Interactions in ?elәwkw: Belongings
- The Form Design of the Datacatcher: A Research Prototype
- Virtual Trainer: A Low Cost AR Simulation of a Sudden Cardiac Arrest Emergency
- The Tuning of Materials: A Designer’s Journey (Best Paper)
- Finding Design Value in Modern Mundanity (Honorable Mention)
- Designing for Movement in Public Life with Itinerant Probes
- Performative Photography as an Ideation Method
- The Visual Thinking Gallery: A Five Year Retrospective
2014
- Materializing infrastructures for participatory hacking
- Some variations on a counterfunctional digital camera
- Growth plan for an inspirational test-bed of smart textile services
- Eclipse: eliciting the subjective qualities of public places
- Growing traces on objects of daily use: a product design perspective for HCI
- Practical notes on paper circuits
- Stillness and motion, meaning and form
- Admixed portrait: reflections on being online as a new parent
- Unpacking the thinking and making behind a user enactments project
Interacting with Computers (IwC)
The Interacting with Computers journal has recently (2024) started accepting pictorials as a submission type!
Interaction Design and Children (IDC)
2024
- Making a Metaphor Sandwich: Analyzing Children’s use of Metaphor During Tabletop Telepresence Robot Supported Participatory Design
- Evaluating Children’s Engagement with Technology Through the Lens of the Grammar of Visual Design
- Design failures in data visualization programming activities (Best Pictorial)
- Moveable Alipbi: A Montessori-inspired Design of Long-Term Child-Robot Interaction for Early Literacy Development
Research through Design (RTD)
All the RTD conferences are technically in a pictorial format. It is/was a great conference series that might one day return. Although we have broken them down by year, all but the 2013 edition can be found here.
2019
- Full list here.
- Flâneur’s Phonograph: A flâneur shift in urban exploration
- Ethnofiction: Agency and representation in digital ethnography
- Enabling relationships in a co-creative process with children
- Crafting material innovation and knowledge through interdisciplinary approaches
- Resisting plastics for ambiguous results
- Empowering young adults on the autistic spectrum: Reframing assistive technology through design
- CoCoCo: Co-Designing a Co-design toolkit for Co-bots to empower autistic adults
- We are all programmers now: From bits to blobs
- Crafting sympoietic artifacts: Making sonic needlepoint with nonhuman partners
- EthnoVis: Developing an interactive visualization as a designerly tool and process of longitudinal data analysis and communication
- Leaky sensor fields: Deviating, accelerating, and restraining the smart home
- 7 1/2 and weekend alarm: Designing alarm clocks for the morality of sleep and rest
- Enticatypes: Exploring how artifacts can entice conversation on craft values in digital making
- Connected Resources: A Research through Design approach to designing for older people’s resourcefulness
- Research through Design for accounting values in design
- Wearing Digital Shimmers: A fashion-centric approach to wearable technology
- Provoking the debate on euthanasia in dementia with design
- SNaSI: Social navigation through subtle interactions with an AI agent
- Critical Journal / Contextual Portfolio: A framework for documenting and disseminating RtD as scholarly research
- Design synthesis: An act of Research through Design
- Docu-Design or a reality check
- Design with neotribes
- Unpacking Solemaker into a model for UPPSS
- ‘Blueprints’ physical to digital: curation of media to support ongoingness
- Speculative diagrams: Experiments in mapping Youtube
- Research through board game design
- Dismantling feminist biology through the design of etextiles
- Puppetry as an alternative approach to designing kinesthetic movements
- Soma Bits: Mediating technology to orchestrate bodily experiences
- Crafting bioplastics: Materially reconfiguring everyday food practices
- The parameters required to support a woman in motion
- Experiencing the future mundane
- A vision of a radical change towards a sustainable future: Speculated and applied
- Collaborative craft through digital fabrication and virtual reality
- Domestic widgets: Leveraging household creativity in co-creating data physicalisations
- Mineral accretion factory: An underwater production process with a positive impact on the environment
- REP(AIR): An olfactory interface for bike maintenance and care
- A smartphone in the nursery
- The materiality of digital jewellery from a jeweller’s perspective
2017
- Full folder of the pictorials here.
- The Dog Internet: Autonomy and Interspecies Design
- Repurposed Interface, Repurposed Medium, Repurposed Content
- On the agency of clothes: surprise as a tool towards stronger engagements
- Plant-Like Robots
- Electric Corset: an approach to wearables innovation
- Making and writing; writing and making: co-constructing experiential knowledge in and through ‘doing’ fashion
- The craft of tailoring
- Day-to-Day Speculation: Designing and Wearing Dynamic Fabric
- Mapping Invisibility
- Bee Boxes: Designing Spaces for Stories
- Presenting Physical Things Digitally: New Collecting Practices
- Staged Atmosphere: The Air[craft] Workshop
- Emerging Territories of Digital Material Practice
- Frameworks for Exploring Chance in the Creative Process
- Designing with Living Organisms
- Bio-hacking Fashion: A Study on 2.5 Dimensional Fashion Pattern Cutting and Bacterial Dyes
- Bio-materialism: Experiments in biological material computation
- Network Anxieties Design Packets
- HotKarot & OpenSauce: Edible Storytelling & Design Speculations
- Listening to the food:a design approach to food waste
- Loaded Dice: How to cheat your way to creativity
- Thinking through robotic imaginaries
- Malentangled: Function Redacting Tape
- What’s the matter with[in] design fiction?
- Design Fiction as World Building
- Abacus Datagraphy: A Speculative Enactment
- Ritual Machine V: Where are You?
- HOSPITAbLe – critical design and the domestication of healthcare
- Exploring Space with FieldVenturer
- Delicate Hybrid Gift
- Makers Marks: Glass in Translation
- Polychronic Spoon Stories: Material Narrative in multi-temporal designing
- Social Adventure through Design & Making: Experiences of the IDIS Chair – Industry, Design & Social Innovation
- Crafted Evolution – The creation of the HyperHive Series
- What’s A Mallet For: A Woodworker’s Critique of The Workmanship of Risk
2015
- The full folder of the pictorials can be found here.
- Understanding The Human Object: ‘If you prick us, do we not bleed?’
- Design in the Age of Living Technology
- FATBERG: Chapter 1
- Botanical Fabrication – A research project at the intersection of design, botany and horticulture
- Mutate: The Evolution of a Responsive Knit Design System
- Obscura 1C Digital Camera
- Making Polychronic Objects
- Photo-parshiya – Discursive Assemblages in an International Women’s Centre
- HapticWave: presenting the multiple voices, artefacts and materials of a design research project
- Kindred Spirits: Smell fictions + performative design research
- Walking off the garden path: a design journey
- Reflections on Designing for Aesthetic Engagement
- Exploring interpretation as a creative strategy within type design
- Ways of Being Strands: Exploration of Textile Craft Knots by Hand and Mathematics
- Engineering the Book: the relevance of material design to investigations of the picturebook, comic and graphic novel
- R.O.V. Digital Artwork as Narrative Controller
- Experiential Manufacturing: The Earthquake Shelf
- Seeing the light – finding the poetic content of design objects
- RootIO – Platform Design for Civic Media
- Drones for Foraging
- Encouraging ‘young digital citizenship’ through co-designed, hybrid digi-tools
- Certainty as a Provocation: The Design and Analysis of 2 Quant-Qual Tool Dyads for a Qualified Self Technology Project
- Data Tourism
- A Pixel is Not a Pixel: Simple Data Charting Made Physical
- Beyond conversation: Palpating the hybrid materials
- The Instrument as the Source of new in new Music
- Architectural drawing as premise for PhD project
- Free as in wifi, public as in network: A practice based investigation of networked public space
- Trojans & Drones: Materializing possibilities for transforming industrial infrastructures
- The Blue Plaque: Co-Creating Design Fictions in the Wild
- Investigating Lay Design through Prototyping a Toolkit for Audio Equipment
- Synthetic Anatomies, Co-designing desirable 3D printed facial prosthetics
- Re-knitting: exploring openness through design
- col·lec·tion
Tangible, Embedded, and Embodied Interaction (TEI)
TEI is actually quite good at giving examples on their sites and still organises the pictorials in tracks, but here is the full list.
2024
- Bio-Digital Calendar: Attuning to Nonhuman Temporalities for Multispecies Understanding (Best Pictorial)
- Tangible Explorations of Sonolithography
- Dataslip: Into the Present and Future(s) of Personal Data
- Sensing Bodies: Engaging Postcolonial Histories through More-than-Human Interactions
- Envisioning Transhuman Communication Research: Speculative Human Augmentation Technologies and Fictional Abstracts
- Feeling the Heat: Uncomfortable Design Fictions for Alternative Forms of Summer Comfort
- HACKLES: Simulating and Visually Representing the Anxiety of Walking Alone
- SuspenderMender – Designing for a Shared Management of Anxiety in Higher Education Context Through a Pair of Wearables Simulating Physical Touch
- Tangible Diffusion: Exploring Artwork Generation via Tangible Elements and AI Generative Models in Arts and Design Education (Honourable Mention)
- Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments
- Mold Printer: Creating Living Self-Revealing Artworks
- Info-Motion: Using the Metaphor of Plant Motion for Information Communication in Shape-changing Interface: Info-motion
- Augmenting Embodied Learning in Welding Training: The Co-Design of an XR- and tinyML-Enabled Welding System for Creative Arts and Manufacturing Training (Honourable Mention)
- Tactile Narratives: Augmenting Body Maps through Textured Fabric in Soma Design
- Tensions and Resolutions in Hybrid Basketry: Joining 3D Printing and Handweaving
- Now That’s What I Call A Robot(ics Education Kit)!
2023
- The Creation of a Holistic Interactive Dining Experience with Shape-Changing Food Materials at Restaurant Alchemist
- Conversational Composites: A Method for Illustration Layering
- Rethinking Domestic Food Consumption through a Multi-modal Open Pantry
- Exploring the Embodied Experience of Walking Meetings through Bodystorming – Implications for Design
- Interactive Stained-Glass: Exploring a new design space of traditional hybrid crafts for novel fabrication methods
- My Body, My Baby, and Everything Else: An Autoethnographic Illustrated Portfolio of Intra-Actions in Pregnancy and Childbirth (Honourable Mention, Chair’s Award)
- LIGHT TISSUE: Development of cellulose-based optical textile sensors
- A Collection of Tangible Theory Instruments for Design Anthropology
- Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality
- FloraWear: Wearable Living Interface
- A Practice-Based Approach to Post-Human Computer Interaction: Design Notes from Nature Scenes
- Embodied Embroidery: Somaesthetic Interaction Design for Women’s Masturbation (Honourable Mention)
- “Periodic Fable Discovery” Using Tangible Interactions and Augmented Reality to Promote STEM Subjects
- SCOBY BREASTPLATE: SLOWLY GROWING A MICROBIAL INTERFACE (Best Pictorial)
- Edo: A Participatory Data Physicalization on the Climate Impact of Dietary Choices
- Towards a Design Space for Storytelling on the Fashion Technology Runway
2022
- Crafting Tangible Interfaces for Human Digestion: Unpacking the Research through Design Prototyping Journey
- Paper-Woven Circuits: Fabrication Approach for Papercraft-based Electronic Devices
- Domino: Twin interfaces to unveil the influence of personality traits on usability
- Dialoguing with Tangible Traces: A Method to Elicit Autoethnographic Narratives
- Designing for Microbreaks: Unpacking the Design Journey of Zenscape
- Spicing It Up: From Ubiquitous Devices to Tangible Things Through Provocation (Best Pictorial)
- The design process of a multi-disciplinary tool for developing interactive textiles
- First Impressions: A Visual Catalogue for Understanding Interactions with Novel Interfaces in Augmented Reality
- Fin, Whale, Coin and Flatterer: Exploring Tangibles for Air Traffic Control
- Making Matters: Samples and Documentation in Digital Craftsmanship
- Body Maps: A Generative Tool for Soma-based Design
- TangibleTouch: A Toolkit for Designing Surface-based Gestures for Tangible Interfaces
2021
- Plant-Human Embodied Biofeedback (pheB): A Soft Robotic Surface for Emotion Regulation in Confined Physical Space
- Magnetform: a Shape-change Display Toolkit for Material-oriented Designers
- Designing Gaming Wearables: From Participatory Design to Concept Creation
- What’s Going Ön?: An Experiential Approach to Perspective Taking in Urban Planning through Virtual Reality
- Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers
- Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José
- Crafting a Leather Self-tracking Device for Pollen Allergies
- BYOD – Bringing Your Own Device into Single-Surface Interaction Models
- Decoraction: a Catalogue for Interactive Home Decor of the Nearest-Future
- Always On:: Unpacking the challenges of living with insulin pumps, to design novel solutions
- Crafting Stories: Smart and Electronic Textile Craftsmanship for Interactive Books
- Smörgåsbords for Physical Computing
- KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product
- Distributed Collaborative Sensemaking: Tracing a Gradual Process
2020
- ROOD: Unpacking the Design and the Making of a RoadKill Alert System
- Affordances Based on Traces of Use in Urban Environments
- SWAN: Designing a Companion Spoon for Mindful Eating
- GustaCine: Towards Designing a Gustatory Cinematic Experience
- Always with Me: Exploring Wearable Displays as a Lightweight Intimate Communication Channel
- Modalities of Expression: Capturing Embodied Knowledge in Cooking
- Snap-Snap T-Shirt: Posture Awareness Through Playful and Somaesthetic Experience
- Chronic Pain Scales in Tangible Materials
- Training Body Awareness and Control with Technology Probes: A Portfolio of Co-Creative Uses to Support Children with Motor Challenges
- Peace: Projecting Dual-Identities on Interactive Furniture
- Encasing Computation: Using Digital Fabrication Approaches to Make Microcontrollers Wearable
- Designing a Wearable Soft-Robotic Orthosis: A Body-Centered Approach
VIS Arts Program (VISAP)
VISAP does also have a list of their previous pictorials. The 2019 and 2020 links had to be extracted via other means as they giving 404’s.
2023
2022
2021
- Explore Mindfulness Without Deflection: A Data Art Based On The Book Of Songs
- Wanderlust: 3D Impressionism in Human Journeys
- Affective Palettes for Scientific Visualization: Grounding Environmental Data in the Natural World
- DaRt: Generative Art using Dimensionality Reduction Algorithms
- Glacier’s Lament
2020
2019
2018
- Process of simulating tree rings for immigration in the U.S.
- Designing Beautiful Evidence in an Era of Complexity. When Graphics reveal Global Social Changes and Issues
- Cycles and (A)Symmetry Exploring the Design of Shareable Personal Visualizations
- The Phaistos Project. Forty-five symbols
- Data Walking Report
Under construction, a visual format deserves a visual presentation!